Vriff's Workbench /tools directory
!!! TOOL MIRRORS NEEDED — CHECK VERSION NUMBERS BEFORE REPORTING BUGS — ALWAYS BACKUP ORIGINAL FILES !!!

/// AVAILABLE TOOLS

ERF

NeoERF

Archive utility for opening, extracting, rebuilding, and inspecting ERF-style resource containers.

Version: 1.0
Status: active
Build: public
SSF

NeoSSF

Soundset editor for viewing and modifying SSF entries, references, labels, and exported data.

Version: 1.0
Status: active
Build: public
JRL

NeoJRL

Journal editor for browsing quest structures, entries, categories, IDs, and localized text references.

Version: 1.0
Status: active
Build: public
TLK

NeoTLK

Dialog table utility for searching, editing, exporting, and comparing TLK string data.

Version: 1.0
Status: active
Build: public
EDIT

NeoMDLEdit

Simple MDL/MDX ASCII Compiler/Editor/Decompiler.

Version: 1.0
Status: active
Build: public
OPS

NeoMDLOps

MDL/MDX ASCII Compiler/Editor/Decompiler.

Version: 1.0
Status: active
Build: public
SCRIPT

NeoScript

The definitive compiler & decompiler for nss & ncs for KOTOR 1 & 2.

Version: 1.0b
Status: active
Build: private
2DA

Neo2DA

A new 2DA Editor for ASCII and Binary 2DAs, compatibile with KOTOR 1 & 2 and Jade Empire.

Version: 1.0.0
Status: active
Build: public

/// INSTALL / USAGE NOTES

1. download archive
2. extract to /tools
3. read README.TXT
4. backup target files
5. run utility
6. verify output before saving over originals
            

/// KNOWN ISSUES

NeoERF Large archives may take longer to rebuild. Keep backups of source containers.
NeoSSF Some references may display as numeric IDs until linked against the correct string table.
NeoJRL Quest tree display is experimental. Save a copy before modifying journal data.
NeoTLK Search/export is stable. Bulk editing is still being tested.